State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Vikings Games on iOS in the US: Q1 2022 Performance

Explore the performance of the top 5 Vikings-themed games on iOS in the United States during Q1 2022. Get insights into their weekly downloads, revenue, and active user trends.

Top 5 Vikings Games on iOS in the US: Q1 2022 Performance

In the first quarter of 2022, the top 5 Vikings-themed games on iOS in the United States showed varied performance across downloads, revenue, and active user metrics. Here’s a detailed look at each game’s performance, based on Sensor Tower data.

Frostborn: Coop Survival from Kefir saw its weekly revenue fluctuate, peaking at around $45K in late December and then dropping to around $18K by late January. By the end of March, revenue had stabilized to around $22K. Weekly downloads showed a gradual decline from approximately 2.9K at the start of the quarter to about 2.7K by the end of March. Active users peaked at around 5.5K in late February and then slightly decreased to approximately 5.2K by the end of the quarter.

NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD's Vikingard launched in mid-March and experienced a strong start. Weekly revenue jumped from about $2.8K in its launch week to almost $35.6K by the end of March. Downloads followed a similar trend, starting at 1.7K and reaching 19.7K before settling at 10.6K. Active users grew significantly from 486 in the launch week to 10.5K by the end of March.

Vikings: War of Clans by Plarium LLC had a dynamic quarter with revenue peaking at around $177.8K in late December, followed by a dip to $44.2K in mid-February, and then rising again to around $125.8K by late February before ending March at roughly $54.2K. Downloads remained relatively low, peaking at 1.5K in late January and dropping to 565 by the end of March. Active users saw a peak of 2.6K in late January but declined to approximately 1.7K by the end of the quarter.

Lucky Buddies from Joyvoo Ltd. had a modest performance in Q1 2022. Weekly revenue increased from around $3.6K at the start of the quarter to a peak of $9.5K in late February, before settling at about $4.5K by the end of March. Downloads peaked at 1.8K in late February and then decreased to 674 by the end of March.

Bad North: Jotunn Edition by Raw Fury saw minimal changes in its weekly downloads, which hovered around the 200 mark, with minor fluctuations peaking at 363 in late December and then dropping to 167 by the end of March. No revenue or active user data was reported for this title in the first quarter.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022